This documentation is automatically generated by online-judge-tools/verification-helper
#define PROBLEM "https://judge.yosupo.jp/problem/point_add_range_sum"
#include "../../library/contest/template-minimal.hpp"
#include "../../library/data-structures/1d-range-queries/sparse-segment-tree.hpp"
int main() {
using namespace std;
ios::sync_with_stdio(false);
cin.tie(nullptr);
typedef long long ll;
int n, q;
cin >> n >> q;
vector<ll> a(n);
Node<ll> seg;
for (int i = 0; i < n; i++)
cin >> a[i], seg.upd(i, a[i]);
while (q--) {
int t; cin >> t;
if (t == 0) {
int p, x;
cin >> p >> x;
seg.upd(p, x);
} else {
int l, r; cin >> l >> r;
cout << seg.query(l, r - 1) << '\n';
}
}
return 0;
}
#define PROBLEM "https://judge.yosupo.jp/problem/point_add_range_sum"
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <chrono>
#include <cmath>
#include <complex>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <ctime>
#include <deque>
#include <iostream>
#include <iomanip>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <random>
#include <set>
#include <stack>
#include <string>
#include <unordered_map>
#include <vector>
using namespace std;
// bump allocator
static char buf[450 << 20];
void* operator new(size_t s) {
static size_t i = sizeof buf;
assert(s < i);
return (void*)&buf[i -= s];
}
void operator delete(void*) {}
const int SZ = 1 << 30;
template <class T> struct Node {
T val = 0;
Node<T>* c[2];
Node() { c[0] = c[1] = NULL; }
void upd(int ind, T v, int L = 0, int R = SZ - 1) { // add v
if (L == ind && R == ind) { val += v; return; }
int M = (L + R) / 2;
if (ind <= M) {
if (!c[0]) c[0] = new Node();
c[0]->upd(ind, v, L, M);
} else {
if (!c[1]) c[1] = new Node();
c[1]->upd(ind, v, M + 1, R);
}
val = 0;
for (int i = 0; i < 2; i++)
if (c[i]) val += c[i]->val;
}
T query(int lo, int hi, int L = 0, int R = SZ - 1) { // query sum of segment
if (hi < L || R < lo) return 0;
if (lo <= L && R <= hi) return val;
int M = (L + R) / 2;
T res = 0;
if (c[0]) res += c[0]->query(lo, hi, L, M);
if (c[1]) res += c[1]->query(lo, hi, M + 1, R);
return res;
}
void update_2d(int ind, Node* c0, Node* c1, int L = 0, int R = SZ - 1) { // for 2D segtree
if (L != R) {
int M = (L + R) / 2;
if (ind <= M) {
if (!c[0]) c[0] = new Node();
c[0]->update_2d(ind, (c0 ? c0->c[0] : NULL), (c1 ? c1->c[0] : NULL), L, M);
} else {
if (!c[1]) c[1] = new Node();
c[1]->update_2d(ind, (c0 ? c0->c[1] : NULL), (c1 ? c1->c[1] : NULL), M + 1, R);
}
}
val = (c0 ? c0->val : 0) + (c1 ? c1->val : 0);
}
};
int main() {
using namespace std;
ios::sync_with_stdio(false);
cin.tie(nullptr);
typedef long long ll;
int n, q;
cin >> n >> q;
vector<ll> a(n);
Node<ll> seg;
for (int i = 0; i < n; i++)
cin >> a[i], seg.upd(i, a[i]);
while (q--) {
int t; cin >> t;
if (t == 0) {
int p, x;
cin >> p >> x;
seg.upd(p, x);
} else {
int l, r; cin >> l >> r;
cout << seg.query(l, r - 1) << '\n';
}
}
return 0;
}